FIS Components Examples
 
Push Buttons:
 
Displays:
 
Jogs & Potentiometers:
 
Joystick:
 
Keypads:
 
Gauges:
 
Switches:
 
Timers:
Sliders:
Common:
 
 

We have created the components in several MXP files. This makes it easier to install only the components you are interested in, and the Reference panel help takes less time to load than if the help files were contained in a single MXP. If you prefer a single MXP for all components, email us once you have bought the set.

The following series of pages (indexed on the left) give examples of how to use the components included in the FIS Components distribution. The MXP files contain full Reference panel help for each component.

You will see that we have not implemented any particular programmatic skinning methodology for these components, like the v1 architecture. We feel that it is easiest just to modify the Library graphics as needed. Some components, such as the button, jog, and potentiometer, do have extra parameters that let you specify the linkage ID of graphics to use. The changes are not reflected in the Live Previews, but do take effect in your published movie.

These components are licensed on a per-developer basis..

Click here to purchase the components (by group or whole set)
Click to buy

Note: The current distribution is intended for Flash MX only. The components have not been thoroughly tested in Flash MX 2004, but critical issues have been noted publishing them to the Flash Player 7 (see Using in MX 2004). We are in the process of building the components using the v2 architecture.

Note about Live Preview: All components except FISButtonString have Live Preview movies so you can see during authoring how the component will look in the published movie. However, the Live Previews cannot change the default graphics for the components, even when you have provided your own graphics in the Library. Also, components that have variable lengths (digital displays, barrel dials, keypads, etc.) have Live Preview movies that extend beyond the boundaries of the original movie clip. Therefore, when you need to select the clip, click on the leftmost (and topmost, for keypads) key or digit. It is normal that the Live Preview does not always refresh the display properly in these cases. Move the view to a different part of the Stage and when the area of the Stage with the component is drawn again, the correct rendition will appear.

 
 
Please direct any questions or comments to components@FlashSim.com, or to our components discussion board.
 
 
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